The weirdest thing about Hell Architect for me was how relaxing it became after a few hours of play. As you research more technologies and refine your approach to building hell, making it arguably better for the sinners, you’re actually creating a gradually worse hell. They’re gonna need the chance to grab a bowl of slop (or, eventually, the finer things like a cup of coffee) and get their head down for some rest after an intense session of eternal damnation. This means that quite a lot of your building efforts will have to go towards upkeep if you want to get the most out of your eternally indentured workforce. As Tom Hardy once said in a ridiculous voice, “there can be no true despair without hope”. If your sinners don’t get enough to eat or drink, they’ll disappear to limbo – robbing you of both their skills and the vital essence you’d get if you’d killed them properly. Manufacturing food and water require production chains – you can’t just build a food source, you’ll have to build a place to prepare it and eat it too. To get the most out of your legion of the damned, you’ll have to make sure they can eat, drink and rest after the hours of forced labour you inflict on them. It’s not as straightforward as just making your sinners as miserable as possible. Suffering is gained from chucking a sinner into a torture device, with bonuses handed out if that sinner is particularly afraid of that method of torture. Alongside the usual things like metal, dirt and coal you’ll also need to harvest Suffering, which powers the creation of Hell’s more complex buildings. You carve out resources from the environment (and your host of sinners, naturally) and put them to use improving your base and the production chains therein. It is more or less the same thing with a different skin and a darker sense of humour. If you’ve ever played Oxygen Not Included, you’ll be incredibly familiar with what’s on offer here. But does Woodland Games‘ new base-builder play the devil’s advocate, or is this piece of paradise lost? As a junior devil you’ll work your way up the ranks, designing your very own circle of hell complete with ridiculous torture devices, coffee machines and food production chains. Hell Architect gives players a taste of hell from a unique perspective – the interior designer.
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